Monday, January 3, 2011

Science is always right, right?

This article takes a revealing look behind the methods used in science and shows some unexpected sources of error, especially in medicine and psychology.
Definitely worth reading if you have anything to do with research yourself and in the end this affects us all somehow.

Wednesday, November 24, 2010

The Apple Tree

Some of you might already have seen it. If not go watch it now! 

Best PowerPoint Presentation Ever

Matt Blaze was invited to the RSA-Conference 2011 and they told him that uploading a PowerPoint presentation is a contractual requirement for speakers ... so here it is.

Saturday, October 23, 2010

OpenDemo alpha version released!

Finally everything is working well enough to release a first version of my current project OpenDemo. This is an early alpha version so you can get a first look how things are done without any documentation yet.

I'm developing OpenDemo, to make the access of data in Counterstrike demos as easy as possible for coders.

The OpenDemo source files "OpenDemo.cpp", "OpenDemo.h" and the LoadingStream files "LoadingStream.cpp", "LoadingStream.h" should compile with any c++ compiler. If they don't compile in your compiler contact me immediately!

The other files are for demonstrating how to use OpenDemo in a vc++ project. Especially "ODExample.cpp" shows how to initialise, load and access a demo.

You can always get the latest source code packed together in a rar file with the link in the "My Projects" category.

Friday, September 3, 2010

Where are we coming from? Where are we going to? And do we even exist?

Here are some interesting answers from the point of view of a theoretical physicist:

Tuesday, August 17, 2010

So what's going on here?

Since i haven't posted here in a very long time because of usual stress during the semester, here is a small update. 

I'm currently working on a library that allows you to read counterstrike demos and use the data in them. A free and open source version will be released under a modified BSD license so you can do really everything with it except using it in commercial projects. There will also be a documentation and some coding samples how to use it. The first version will include almost all data in the frame macros and after that is done I'll add server packets in updates.

Since i want everything basic already working in the first release i can't say when it's going to be released yet.

Also I've found a really nice piece of music (if you've "watched" Heavy Rain ;) )

Here is the sheet: Heavy Rain - Piano Suite